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Shinygrid by optimus

Shinygrid by Optimus (256b x86 DOS)
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It follows the same technique as my previous intro Megagrid. This time I tried to go a step further and generate a texture instead of the always basic flat look. Didn't generate exactly what I had in mind but something more surprising, a shinny look!

This needs max cycles (or more than 500000) in DosBox. Tested on a Pentium 3 DOS6.22 PC. Runs ok. Could be slower in older PCs.